Though there were many games like Portal and Uncharted that had a set narrative structure to them, it was interesting to see a couple of games that had none. League of Legends and Dota 2 are probably the best examples of this new trend for computer games. It’s a shift away from what you would call the $60 “hollywood” games to the recently growing free-to-play market. Within this expanding free-to-play market that is taking the computer gaming industry by storm, most games throw the player straight into the action (actual gameplay) and avoid distracting the gamer with any unnecessary story driven elements. Not to say these type of games have no story behind them, that’d be way of the mark, but most of them present their story via other methods and not in-game. Other examples of this type of games, that I highly recommend, would include Warframe (a third person shooter sci-fi action game), Hawken (first person shooter mech game), and World of Tanks (an action strategy game). Of course, when talking about free-to-play games one must also talk about the growing F2P (free-to-play) MMORPG genre. These games unlike the F2P MOBA (multiplayer online battle arena) and shooter games, present gamers with very rich and intricate story lines. Games like Neverwinter or RaiderZ throw you into a whole new fantasy world that may or may not rival that of World of Warcraft. As a matter of fact, as to prove my point that the F2P market is growing, games that did not launch with the F2P label such as Star Wars: The Old Republic had trouble gaining any share in the MMORPG market until they switch to an F2P format. Now, I know I’ve deviated quite a bit from my intended topic, but I found it interesting (though not surprised because of their popularity) that F2P games found their way into our game demo presentation.
By the way, in case anyone had a question about this, F2P games make their profits from micro transaction in game or on their website. The type of transactions depend on the genre of the game, but are mostly cosmetic or items that do not give you any winning advantages. Games that do allow you to buy game-breaking gear are often referred to as P2W (pay-to-win) and are another topic altogether.